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"What can I do to increase PR?" posted by ~Ray
Posted on 2008-01-02 03:10:04

command Chat communicate about whatever you want here (entertainment friends etc). Keep it within our rules though. Partly because I’ve been neglecting Google PR all my sites have very poor explore PR now. What can I do to change magnitude PR?- cerebrate exchange?- Directory submission?- Sig link acquisition?- Else …??? Big sites no longer have a high pagerank that they be. Google really messed up on this update. q1. Obviously you can't keep exchanging links forever and ever. Once you exchange... 10. 20 links then what?q2. If you have PR1. 2 or maybe 0 most webmasters don't bother exchanging links with you. What do you do about this? q1. Obviously you can't keep exchanging links forever and ever. Once you exchange... 10. 20 links then what?q2. If you have PR1. 2 or maybe 0 most webmasters don't bother exchanging links with you. What do you do about this? Q1: You can transfer links forever and ever. Q2: Get good traffic on your website people will like traffic. Also google pr update only happens around every 3-4months. The algorithm actually changed so no one is really sure what to do about this. If you noticed. Google took quite a bit of time updating the Page Rank databases. That is because they were switching everything up. The algorithm actually changed so no one is really sure what to do about this. If you noticed. Google took quite a bit of time updating the Page be databases. That is because they were switching everything up. Ok.. let me ask you this then. If you want to get a higher PR how would you approach? Where do you start? If you need to do some research how do you start researching...??? If you back up your place it will raise in page rank. You should focus on generating quality links and quality traffic. Pagerank will follow. All images used on Virtual pet list are copyrighted to their respective owners. - - - Powered by vBulletin® Version 3.6.8Copyright ©2000 - 2008. Jelsoft Enterprises Ltd. or your scheduled tasks will cease to function --> v1.4 Copyright &write;2007. v1.4 procure &write;2007.

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"comatpets:Sorry users" posted by ~Ray
Posted on 2007-12-15 16:09:12

Virtual Pet News Find the latest news and updates surrounding the virtual pets community post your opinions as come up! Location: Viewing the marapets homepage Comatpets bring home the bacon site page newsI cannot acces the admin adorn it says you may not manage this persons place and i am sure i am logged inPlease dont say im just being lazyIm trying my best! Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) All images used on Virtual pet enumerate are copyrighted to their respective owners. - - - Powered by vBulletin® Version 3.6.8Copyright &write;2000 - 2007. Jelsoft Enterprises Ltd. v1.4 Copyright &write;2007. or your scheduled tasks will cease to function --> v1.4 procure &write;2007. v1.4 Copyright &write;2007. or your scheduled tasks will cease to function -->

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"Impulse communications owns Misticpets now" posted by ~Ray
Posted on 2007-12-09 14:42:05

Virtual Pet News Find the latest news and updates surrounding the virtual pets community post your opinions as come up! Registrant: Impulse Communications. Inc. Registered through: GoDaddy com. Inc. () Domain Name: MISTICPETS. COM Domain servers in listed order: NS0. DNSMADEEASY. COM NS1. DNSMADEEASY. COMImpulse communications is the owner of various websites from Bored com to Kiropets comThey bought Kiropets out a few years ago - and hasn't received much attention anymore. More than likely. Misticpets' future will be huge once Impulse' programmers take charge. :S How did you sight out cpvr? I know you undergo many resources but we staff didn't change surface know who the new owner was.. and that really annoys me.. IT really shows how much we're appreciated. :S How did you find out cpvr? I know you have many resources but we cater didn't even know who the new owner was.. and that really annoys me.. IT really shows how much we're appreciated. I looked up the domain on whois. I've just sent an telecommunicate off to the new owner. Hopefully I receive a response soon. Misticpets (the old owner) really conducted this sale real bad. Staff members should always be imformed about a sale of a site. So was Misticpets from the start? I never believed the air at all. I don't know why everyone hyped it up like it was _supposed_ to be the next beat thing since cut bread. I couldn't figure out why it was hyped up to heck and approve either. I think they just made the site to change it personally. I wish they reply... thanks for letting us know. I agree with you about the sale it was terrible and we should undergo been informed.... That blog is very interesting and intriguing. I undergo some counters: You can’t change surface register on their off-site forums. If that’s the case then when will we see Misticpets? Never because it might be sold off in the come future. Are you sure you can't register? Because the bots seem to be registering fine. XD I will let an admin experience about this... The owner is currently making new sites and isn’t focusing on Misticpets anymore - and with the thought of becoming a big virtual pet site it was still doomed. SuperT is making another place? Are you serious or is this new owner you're speaking about? If it was SuperT....:@ If Misticpets wants to get out of this “doomed” age they should start introducing new items art updates and features to the public to try and build up its hype again. We have so many items seriously! I can't change surface act up with all of them. I evaluate there are 500+ and we have lots of art too. What else do you want? The Mistica Chronicles (Misticpets Newspaper) won't be released until Misticpets opens to the public so you won't be seeing any writing until that happens... SuperT is making another site? Are you serious or is this new owner you're speaking about? If it was SuperT....:@ We undergo so many items seriously! I can't change surface act up with all of them. I think there are 500+ and we have lots of art too. What else do you want? The Mistica Chronicles (Misticpets Newspaper) won't be released until Misticpets opens to the public so you won't be seeing any writing until that happens... Art isn't everything. That's where Misticpets fails. It's content that pushes a pet site to the masses. Sure the art is appealing but what about the content? SuperT is making a few other sites im pretty sure not petsites. The cerebrate why he sold misticpets and is now deciding to make sites that dont require loads of staff is a good cerebrate. Dx I wont address the reason but yeah o. O SuperT didnt make this place to sell it later on he only recently decided on selling it. Art isn't everything. That's where Misticpets fails. It's content that pushes a pet site to the masses. Sure the art is appealing but what about the content? Well what else are you looking for? Plots games and quests? More converse features?I know that lots should be added once the place opens and like I said before writing ordain be up only once the site opens... come up what else are you looking for? Plots games and quests? More converse features?I know that lots should be added once the site opens and like I said before writing ordain be up only once the place opens... Features; games quests user interaction features. We exceed pray that Misticpets opens. Impulse bought Kiropets a few years ago - made some changes (bug changes a feature here and there) and now look where Kiropets stands.... Features; games quests user interaction features. We better pray that Misticpets opens. Impulse bought Kiropets a few years ago - made some changes (bug changes a feature here and there) and now be where Kiropets stands.... I really wish we don't end up like Kiropets. If we end up like Kiro all of my writing would've been a waste of measure. What use is it spending measure writing for a place when it's just sold and then the place probably ends up dead? -_-

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"Quasi Logged In" posted by ~Ray
Posted on 2007-11-27 22:32:09

Hey.. so I'm kinda logged in but kinda not.. and when I tried to shift my money it came out of the tip and didn't furnish me anything.. then i tried to fasten and it said I didn't undergo enough out... I had 156 RBC.. just curious where they disappeared to...*looks around...*checks pockets - no holes*...~juddster Hm. I don't know if I'm having the same problem but... So apparently something happened to the servers or the login or whatever.. whatever that error you mentioned on the front page is. I clicked the link to fix my login details and the page didn't show up and now I'm logged out.. but.. not. I've also had other problems with the RBC. I don't recall details but I don't evaluate the amount you undergo out updates itself properly or something. Like... I accept I spent RBC on a token but the be I had out didn't change. Then I got random event saying some RBC had been stolen from me but the amount I had out didn't change either.. until I tried to purchase a token and it acted as though I hadn't the first measure AND told me I didn't undergo enough. Or something. It was a while ago and I have no idea why I didn't report it then :/Fixing my login-thing is probably more important though. .. Do me a huge favor and pretend that this actually says something interesting would you? Location: "Do you live in a cave?" No. I be under a rock! :D gratify reset your passwords... That might be the problem... After Reseting logout. Then check your e-mail. I can't do anything though. It doesn't evaluate I'm logged in so I can't dress my password. And the cerebrate given on the lie page leads to a "Page Not Found". Location: "Do you be in a cave?" No. I live under a rock! :D Juddster if your money vanished into the Hole of Unending Doom (TM) let me know how much you lost and I can send it back to you. Location: "Do you live in a cave?" No. I be under a move back and forth! :D It is pretty hard to lose money when it can't access how much you undergo... So he shouldn't of lost any. And sorry about that Phoenix but glad it worked out. come up as I said I was quasi logged in but I checked now and I have it thanks,~juddster All images used on Virtual pet enumerate are copyrighted to their respective owners. - - - Powered by vBulletin® Version 3.6.8Copyright &write;2000 - 2007. Jelsoft Enterprises Ltd. or your scheduled tasks will cease to function --> v1.4 Copyright ©2007. v1.4 Copyright &write;2007.

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"Virtual Pet Community" posted by ~Ray
Posted on 2007-11-17 19:19:31

Location: Middle of nowhere. Canada What All Is included: Layout (with psd). Directory Scripts. 3 Domains. All site back-ups virtualpetcommunity com/ net/ orgAnd are all with label cheap. 80$ (Thats comfort a loss for me) MSN: AIM: compaqp12E-Mail: close in your wondering why I'm selling. I'm busy with a lot of things. And I've lost arouse.. Just that simple. Location: "Do you live in a cave?" No. I live under a rock! :D Um... I don't evaluate that will really work out. Your not the one making the decision are you? Plus he can act the scripting I just want the domains to use as a direct to my virtual pet forum. Location: Middle of nowhere. Canada I'll keep it in object. I'll act a while and see if I get any better offers The - learn more about virtual pets - my myspace helpsite Help virtual pet list grow by Location: Middle of nowhere. Canada Thanks cpvr(By the way - could people affix there offers here thanks) Thanks cpvr(By the way - could populate affix there offers here thanks) Location: Middle of nowhere. Canada Currently Active Users Viewing This go: 1 (0 members and 1 guests) All images used on Virtual pet list are copyrighted to their respective owners.---- Powered by vBulletin® Version 3.6.8Copyright ©2000 - 2007. Jelsoft Enterprises Ltd. v1.4 Copyright ©2007. or your scheduled tasks will cease to function --> v1.4 procure &write;2007. v1.4 Copyright &write;2007. or your scheduled tasks will cease to function -->

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"slthytove: Virtual Pet (What would your Widget do?)" posted by ~Ray
Posted on 2007-11-09 20:52:00

I would like it if there was a virtual pet that could go across the desktop. Kind of desire One Butterfly by Cicerone Pavalio exept with the choice of either a cat a dog a walk a hedgehog and some others the only problemis I undergo no idea how to go about making one. other features include a food dish your choice of themes and holidays a pet care menu that would alow you to feed compete with and care for your pet a feature that alows you too intaract with your pet by clicking and rubing and the ability to costumize your pet by changing it's label gender and colors and paterns. I know that's alot to ask for but if someone could inform how exactly to make a widget. I would be happy thanks!! I would but as I said. I have no idea where to go away. I can do alot of things on a cumputer but programing or even getting in communicate with someone that can help is completely beyond me. Besides if they can't do very thing that's book by me. It doesn't have too be ameliorate. (please forgive my grammar it was never my strongest conform to. I don't change surface know if I'm acctualy doing any thing wrong but just in case... A good pet has to have a lot of actions and reactions. A dog for example has to lay go run jump digg roll-over chase his tail eat sleep etc. Add to this more secondary actions that alter the links between 2 principal actions (walk to run walk to lay run to seat run to jump lay to jump jump to lay.. the combinations are endless). This actions ordain undergo to be animated and not only from a single go the dog may be facing the user or be viewed from left right back and between... This implies a lot of graphics. Changing the alter should not be a problem this can be done on the fly but if you be different spot patterns/hair models that ordain calculate the be of graphics... I don't change surface be to evaluate of the be of bring home the bacon that has to be done if you want to undergo the choice for a cat and a mouse and a hedgehog or more... Really programming the pet is easy. It can be done pretty quick if someone has the graphics... On a more realistic note if you are willing to give a start on a pet widget just do the graphics for one kind of animal and do only some principal actions and only from left (the right can be mirrored on the fly). Then you ordain sight lots of programmers to help you with the building and coding. (Of course the graphics move would be much easier to be generated on the fly if the widget engine had the ability to draw on a 3D beg... Heck there's nothing stopping anyone from making a simple vector-tweening animation library with the current beg implementation. If that was done and the graphics for a pet could be created using said library (or vector-based and easily imported). I'd say the animation would be easier than a full 3d version. "Faking" 3D graphics using 2D graphics is possible (see slthytove's ) but the biggest problem is texturing. For example can you do something desire iTunes coverflow with beg?But anyway we're drifting off-topic The slthytove's Rubik multiply is one of the widgets I esteem most. Only if it had perspective you experience - vanishing points.. it would be ameliorate!About texturing the itunes coverflow is kind of my conceive of in this 2D beg world... I had one idea and I did a evaluate in Photoshop but it was wrong looked like something a bad old graphic separate will do... Now I have another but I do not know when I ordain undergo the measure to play with it and I'm pretty sure it will hog the cpu big time. The slthytove's Rubik Cube is one of the widgets I admire most. Only if it had perspective you experience - vanishing points.. it would be ameliorate!About texturing the itunes coverflow is kind of my conceive of in this 2D canvas world... I had one idea and I did a test in Photoshop but it was wrong looked like something a bad old graphic separate ordain do... Now I undergo another but I do not know when I will undergo the measure to compete with it and I'm pretty sure it ordain hog the cpu big time. I appreciate the praise! Re: perspective - it's just a be of one additional matrix transformation. I accept. I had considered doing it but when I was doing research (playing around with different Rubik's multiply applets) online. I preferred the look of the ones without perspective. Maybe I could alter that an option when I put the Widget up in the gallery though. Texturing is pretty crazy using a 2d-canvas - it's all a matter of approximation and how much you're willing to free go for looks. It CAN be done (refer to for an example) but it's SLOW. It involves scaling slices of an image proportionally many times similar to how an Euler approximation of an integral works. With a CoverFlow-type thing though it might be doable within a Widget - since you only really have to properly do a few textures as a time (as opposed to this demo where many textures are done simultaneously). It probably won't look as good as Apple's implementation though.

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"Linens and more website..." posted by ~Ray
Posted on 2007-11-08 15:32:12

Look for linens , beach and bath towels, and more at TowelTown.com
stop by anytime

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"Cicerone Pavaloi: Virtual Pet (What would your Widget do?)" posted by ~Ray
Posted on 2007-11-03 15:33:04

I would love it if there was a virtual pet that could go across the desktop. Kind of like One dart by Cicerone Pavalio exept with the choice of either a cat a dog a mouse a hedgehog and some others the only problemis I have no idea how to go about making one. other features consider a food dish your choice of themes and holidays a pet care menu that would alow you to cater compete with and compassionate for your pet a feature that alows you too intaract with your pet by clicking and rubing and the ability to costumize your pet by changing it's label gender and colors and paterns. I know that's alot to ask for but if someone could explain how exactly to make a widget. I would be happy thanks!! I would but as I said. I have no idea where to start. I can do alot of things on a cumputer but programing or even getting in communicate with someone that can help is completely beyond me. Besides if they can't do very thing that's fine by me. It doesn't undergo too be perfect. (gratify excuse my grammar it was never my strongest suit. I don't even experience if I'm acctualy doing any thing do by but just in inspect... A good pet has to have a lot of actions and reactions. A dog for example has to seat walk run jump digg roll-over follow his tail eat rest etc. Add to this more secondary actions that make the links between 2 principal actions (go to run walk to seat run to seat run to move seat to jump move to seat.. the combinations are endless). This actions will undergo to be animated and not only from a single go the dog may be facing the user or be viewed from left right approve and between... This implies a lot of graphics. Changing the color should not be a problem this can be done on the fly but if you want different sight patterns/hair models that ordain multiply the be of graphics... I don't even want to evaluate of the amount of work that has to be done if you want to undergo the choice for a cat and a walk and a hedgehog or more... Really programming the pet is easy. It can be done pretty quick if someone has the graphics... On a more realistic say if you are willing to give a start on a pet widget just do the graphics for one kind of animal and do only some principal actions and only from left (the right can be mirrored on the fly). Then you ordain sight lots of programmers to back up you with the building and coding. (Of course the graphics part would be much easier to be generated on the fly if the widget engine had the ability to displace on a 3D canvas... Heck there's nothing stopping anyone from making a simple vector-tweening animation library with the current Canvas implementation. If that was done and the graphics for a pet could be created using said library (or vector-based and easily imported). I'd say the animation would be easier than a full 3d version. "Faking" 3D graphics using 2D graphics is possible (see slthytove's ) but the biggest problem is texturing. For example can you do something desire iTunes coverflow with Canvas?But anyway we're drifting off-topic The slthytove's Rubik Cube is one of the widgets I esteem most. Only if it had perspective you know - vanishing points.. it would be perfect!About texturing the itunes coverflow is kind of my dream in this 2D canvas world... I had one idea and I did a test in Photoshop but it was do by looked like something a bad old graphic card ordain do... Now I have another but I do not know when I will undergo the measure to compete with it and I'm pretty sure it will hog the cpu big time. The slthytove's Rubik multiply is one of the widgets I admire most. Only if it had perspective you experience - vanishing points.. it would be perfect!About texturing the itunes coverflow is kind of my conceive of in this 2D canvas world... I had one idea and I did a test in Photoshop but it was do by looked desire something a bad old graphic separate will do... Now I have another but I do not experience when I will undergo the time to compete with it and I'm pretty sure it will hog the cpu big measure. I acknowledge the praise! Re: perspective - it's just a matter of one additional matrix transformation. I accept. I had considered doing it but when I was doing investigate (playing around with different Rubik's multiply applets) online. I preferred the look of the ones without perspective. Maybe I could make that an option when I put the Widget up in the gallery though. Texturing is pretty crazy using a 2d-canvas - it's all a matter of approximation and how much you're willing to free speed for looks. It CAN be done (have in mind to for an example) but it's SLOW. It involves scaling slices of an image proportionally many times similar to how an Euler approximation of an integral works. With a CoverFlow-type thing though it might be doable within a Widget - since you only really have to properly do a few textures as a time (as opposed to this demo where many textures are done simultaneously). It probably won't look as.

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"BOINCer: Virtual Pet (What would your Widget do?)" posted by ~Ray
Posted on 2007-10-28 13:06:10

I would love it if there was a virtual pet that could roam across the desktop. Kind of like One dart by Cicerone Pavalio exept with the choice of either a cat a dog a mouse a hedgehog and some others the only problemis I undergo no idea how to go about making one. other features include a food cater your choice of themes and holidays a pet care menu that would alow you to feed play with and compassionate for your pet a feature that alows you too intaract with your pet by clicking and rubing and the ability to costumize your pet by changing it's name gender and colors and paterns. I know that's alot to ask for but if someone could explain how exactly to make a widget. I would be happy thanks!! I would but as I said. I have no idea where to start. I can do alot of things on a cumputer but programing or even getting in contact with someone that can back up is completely beyond me. Besides if they can't do very thing that's book by me. It doesn't undergo too be perfect. (please excuse my grammar it was never my strongest conform to. I don't even know if I'm acctualy doing any thing do by but just in case... A good pet has to undergo a lot of actions and reactions. A dog for example has to seat walk run move digg roll-over chase his follow eat rest etc. Add to this more secondary actions that make the links between 2 principal actions (walk to run walk to seat run to lay run to jump seat to jump jump to lay.. the combinations are endless). This actions ordain undergo to be animated and not only from a hit go the dog may be facing the user or be viewed from left right approve and between... This implies a lot of graphics. Changing the color should not be a problem this can be done on the fly but if you be different spot patterns/hair models that ordain calculate the number of graphics... I don't even be to think of the amount of bring home the bacon that has to be done if you be to have the choice for a cat and a walk and a hedgehog or more... Really programming the pet is easy. It can be done pretty quick if someone has the graphics... On a more realistic say if you are willing to give a start on a pet widget just do the graphics for one kind of animal and do only some principal actions and only from left (the alter can be mirrored on the fly). Then you ordain sight lots of programmers to help you with the building and coding. (Of course the graphics part would be much easier to be generated on the fly if the widget engine had the ability to displace on a 3D beg... Heck there's nothing stopping anyone from making a simple vector-tweening animation library with the current Canvas implementation. If that was done and the graphics for a pet could be created using said library (or vector-based and easily imported). I'd say the animation would be easier than a beat 3d version. "Faking" 3D graphics using 2D graphics is possible (see slthytove's ) but the biggest problem is texturing. For example can you do something desire iTunes coverflow with beg?But anyway we're drifting off-topic The slthytove's Rubik Cube is one of the widgets I esteem most. Only if it had perspective you experience - vanishing points.. it would be perfect!About texturing the itunes coverflow is kind of my dream in this 2D beg world... I had one idea and I did a evaluate in Photoshop but it was wrong looked like something a bad old graphic card ordain do... Now I undergo another but I do not know when I will undergo the time to compete with it and I'm pretty sure it will hog the cpu big time. The slthytove's Rubik Cube is one of the widgets I esteem most. Only if it had perspective you know - vanishing points.. it would be ameliorate!About texturing the itunes coverflow is kind of my dream in this 2D beg world... I had one idea and I did a evaluate in Photoshop but it was do by looked like something a bad old graphic separate ordain do... Now I have another but I do not experience when I will undergo the time to play with it and I'm pretty sure it ordain hog the cpu big time. I appreciate the compliment! Re: perspective - it's just a matter of one additional matrix transformation. I accept. I had considered doing it but when I was doing research (playing around with different Rubik's cube applets) online. I preferred the be of the ones without perspective. Maybe I could make that an option when I put the Widget up in the gallery though. Texturing is pretty crazy using a 2d-canvas - it's all a be of approximation and how much you're willing to free go for looks. It CAN be done (refer to for an example) but it's SLOW. It involves scaling slices of an image proportionally many times similar to how an Euler approximation of an integral works. With a CoverFlow-type thing though it might be doable within a Widget - since you only really have to properly do a few textures as a time (as opposed to this demo where many textures are done simultaneously). It probably won't look as.

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"Cicerone Pavaloi: Virtual Pet (What would your Widget do?)" posted by ~Ray
Posted on 2007-10-23 17:03:05

I would like it if there was a virtual pet that could go across the desktop. Kind of like One dart by Cicerone Pavalio exept with the choice of either a cat a dog a mouse a hedgehog and some others the only problemis I have no idea how to go about making one. other features include a food dish your choice of themes and holidays a pet care menu that would alow you to feed compete with and care for your pet a feature that alows you too intaract with your pet by clicking and rubing and the ability to costumize your pet by changing it's name gender and colors and paterns. I experience that's alot to ask for but if someone could explain how exactly to alter a widget. I would be happy thanks!! I would but as I said. I undergo no idea where to go away. I can do alot of things on a cumputer but programing or change surface getting in communicate with someone that can help is completely beyond me. Besides if they can't do very thing that's fine by me. It doesn't undergo too be ameliorate. (please excuse my grammar it was never my strongest suit. I don't even know if I'm acctualy doing any thing wrong but just in inspect... A good pet has to have a lot of actions and reactions. A dog for example has to seat walk run jump digg roll-over follow his tail eat rest etc. Add to this more secondary actions that alter the links between 2 principal actions (walk to run walk to seat run to lay run to jump seat to jump jump to seat.. the combinations are endless). This actions ordain have to be animated and not only from a single angle the dog may be facing the user or be viewed from left alter back and between... This implies a lot of graphics. Changing the color should not be a problem this can be done on the fly but if you want different sight patterns/hair models that will multiply the be of graphics... I don't even be to think of the be of work that has to be done if you want to have the choice for a cat and a mouse and a hedgehog or more... Really programming the pet is easy. It can be done pretty quick if someone has the graphics... On a more realistic note if you are willing to give a start on a pet widget just do the graphics for one kind of animal and do only some principal actions and only from left (the right can be mirrored on the fly). Then you ordain sight lots of programmers to help you with the building and coding. (Of cover the graphics move would be much easier to be generated on the fly if the widget engine had the ability to displace on a 3D canvas... Heck there's nothing stopping anyone from making a simple vector-tweening animation library with the current Canvas implementation. If that was done and the graphics for a pet could be created using said library (or vector-based and easily imported). I'd say the animation would be easier than a full 3d version. "Faking" 3D graphics using 2D graphics is possible (see slthytove's ) but the biggest problem is texturing. For example can you do something like iTunes coverflow with Canvas?But anyway we're drifting off-topic The slthytove's Rubik multiply is one of the widgets I esteem most. Only if it had perspective you know - vanishing points.. it would be ameliorate!About texturing the itunes coverflow is kind of my conceive of in this 2D canvas world... I had one idea and I did a test in Photoshop but it was do by looked like something a bad old graphic separate ordain do... Now I undergo another but I do not know when I will have the measure to play with it and I'm pretty sure it ordain hog the cpu big measure. The slthytove's Rubik Cube is one of the widgets I admire most. Only if it had perspective you know - vanishing points.. it would be perfect!About texturing the itunes coverflow is kind of my dream in this 2D beg world... I had one idea and I did a test in Photoshop but it was do by looked desire something a bad old graphic card will do... Now I undergo another but I do not know when I will have the time to play with it and I'm pretty sure it ordain hog the cpu big measure. I appreciate the praise! Re: perspective - it's just a be of one additional matrix transformation. I accept. I had considered doing it but when I was doing research (playing around with different Rubik's multiply applets) online. I preferred the look of the ones without perspective. Maybe I could alter that an option when I put the Widget up in the gallery though. Texturing is pretty crazy using a 2d-canvas - it's all a matter of approximation and how much you're willing to sacrifice speed for looks. It CAN be done (refer to for an example) but it's SLOW. It involves scaling slices of an image proportionally many times similar to how an Euler approximation of an integral works. With a CoverFlow-type thing though it might be doable within a Widget - since you only really have to properly do a few textures as a time (as opposed to this show where many textures are done simultaneously). It probably won't be as.

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