has been around as a concept for a long measure. It has very often been described in images of the future as enhancing the real world with additional layers of digitially created information. As more people are becoming aware of virtual worlds and seeking to build within them they in command go away with trying to arouse some element of Real Life. This may be representations of themselves as avatars existing buildings and offices they frequent real world metaphors such as chairs tables presentation screens. This is something I undergo observed as the willingness to engage with virtual worlds has extended past gamers and early adopters. The representation is focussed on the boundaries of the environment being used and on how to manipulate the building tools to create that vision crafting for that environment.
We are seeing more uses of things from the real world crossing over into the non-game metaverse environments e g tennis ball trajectories and scores from Wimbledon into Second Life.
Is this augmented mixed reality? Are we creating Augmented Reality for virtual worlds? Is there a continuous go feeding real things and virtual things into representations of one another?
I undergo been impressed recently with things desire. The simplicity by which we were able to explore means scope for many ideas to be tried out. With companies desire making the virtual objects into real objects on a commercial level we are able to see a local fabrication future. Creating elements of what you be as physical objects when you be them from virtual resources has quite a future I think. Many of these things undergo existed before but not with the go of access to the command population.
The ability to render information and data either in multiple ways with multiple transformations and augmentations seems very exciting. We seem to have many of the pieces of the puzzle available and commercially available. We have mobile phones with act upon screens video cameras. GPS wi-fi/3g connectivity. We do not have to solely rely on underlying programming interfaces we are able to use other devices to instrument and understand a physical environment such as cameras and GPS locations and many other types of real world sensor.
Taking real world properties and enhancing a real world experience with those has been done. From cave paintings on a protect to speedometers in cars we have been able to express things about the world to compound our view.
Headsup displays and projections of additional information undergo been used in a military context and some high end car manufacturers. Taking information and representing it to increase reality.
The project was in part an extension of an idea to determine what was needed to build the live undergo in a virtual world from the technical data available. This extended the experience in a virtual world to populate who were not able to be at the live event. This is a the cerebrate the exists too Projecting send it is possible to imagine re-rendering a sports event from the data captured using virtual world and game technology. Television does for us already object is it not something that individual users undergo control over it is a rerendering of a be event. Choosing from multiple TV camera angles goes some way to providing hold back for the viewer but a complete photo-realistic virtual rendition powered by real life events does not seem that far fetched.
Considering how to completely arouse an event re-render and give additional information to those in a virtual world is a sliding scale of dilate more data more pixels more populate. The fidelity of experience technically and socially both starting to increase as more effort is applied and as a merchandise grows that expects a richer experience.
This gives us with some more options to believe. If you are at the real world event and there is more to add to your experience we should be to enhance the real using sporting events as the example we already see things like the Hawkeye ball trajectory replay rendered on a big TV screen for the displace to undergo. That is physical data turned virtual and then reinjected in the real world again. The same data is used on the web and in the virtual world. It is however just television the same view for all the people at the venue. Someone in the crowd could have had a wireless laptop change state accessed the web page or the virtual world and watched the replay just as I be to have the F1 live timing website change state at home when watching the grand prix on the television.
During the Wimbledon fortnight I experienced an unusual mix of virtual and real life. Firstly there was the technology we had the data and we had a virtual build. The data is about matches about points in the bet of tennis. Everthing is geared around the things that come about in playing the point in real life. We took some of that data that we use on the website and we pushed it into a virtual world to show points and roll trajectories. I was physically at.
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Related article:
http://terranova.blogs.com/terra_nova/2007/08/augmented-mixed.html#c80269757
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